I am a senior level designer living in Seattle, WA. I am currently employed at WB Games and have over seven years of professional experience across four shipped titles. I have a wide range of experience from paper mission and layout design, initial level blockouts, art propagation, lighting, terrain painting, gameplay scripting, combat setup, cinematics, and more. I love working closely with other developers to feed off each other's ideas and get to the good stuff. I am self taught, self motivated, passionate about my work and accountable for my actions. While I have learned a lot in my time in the industry, there is still a tremendous amount of knowledge left for me to gain. I am always on the hunt for challenge, learning, and sharing. If you'd like to get in touch for any reason, please do.
Professional Titles
F.E.A.R. 2: Reborn (2009)
Monolith Productions
Xbox 360 / Playstation 3 / PC (DLC)
Senior Level Designer / Single-Player
F.E.A.R. 2: Project Origin (2009)
Monolith Productions
Xbox 360 / Playstation 3 / PC
Senior Level Designer / Single-Player
Brothers in Arms: Hell's Highway (2008)
Gearbox Software
Xbox 360 / Playstation 3 / PC
Level Designer / Single-Player
Brothers in Arms: The Untold Story of the 502 (2006)
Gearbox Software
DVD / Digital (Documentary)
Level Designer / Single-Player
Brothers in Arms: Earned in Blood (2005)
Gearbox Software
Xbox / Playstation 2 / PC
Level Designer / Single-Player
Brothers in Arms: Road to Hill 30 (2005)
Gearbox Software
Xbox / Playstation 2 / PC
Level Designer / Single-Player & Multi-Player
Personal Projects
Photography
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