daniel grafstrom

level designer


portfolio . resume . news

+ contact


Availability: Currently employed. Will consider new opportunities.

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objective

Senior level designer (or equivalent) position on a team of talented & motivated employees who share a common goal of creating fun, original, and captivating content for tomorrow's action games.

software experience

LithTech, UnrealED, Valve Hammer Editor, 3D Studio Max, Adobe Photoshop, Perforce, Jira.

skills

design experience

Monolith Productions (2007-Present)
Senior Level Designer

Gearbox Software (2004-2007)
Level Designer

education

Green River Community College - Auburn, WA (2003-2004)

* Recommendations and cover letter available upon request.

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